InFAMOUS / Sucker Punch Developer Diary: Episode 1
InFAMOUS / Sucker Punch developer diary
I love Game Director Nate Fox’s motto: “Fifth time’s the charm”. Gotta keep iterating, faster, faster.
May 26th, 2009
InFAMOUS / Sucker Punch developer diary
I love Game Director Nate Fox’s motto: “Fifth time’s the charm”. Gotta keep iterating, faster, faster.